Ungenerated Install

The flow

onboarding-questions

Design onboarding questions that are quick and varied: one question per screen, the answer is the button, a mix of formats (rows, tiles, app grids, calendars, dials, sliders, swipe decks), each answer reused later. Use when building a quiz, survey, personalisation or "tell us about you" flow, or when questions feel long, text-heavy or repetitive.

SKILL.md

Generated draftStride, the generated draft
With the skillsStride, with the skills
Stride: A running coach that builds the first week from the run you already did. Play it live

Rules

  1. One question per screen. A heading of 3–7 words, an optional one-line hint.
  2. Single picks move on by themselves 340 ms after the tap. Only multi-picks have Continue.
  3. Vary the format so ten questions feel like five: rows, a 2×2 tile grid, an app grid with real icons, a calendar week, a dial, a slider, a swipe deck (yes/no, five cards at most).
  4. Every answer shows up again. If nothing later uses an answer, cut the question.
  5. Ask for estimates as guesses. "How much of your workday goes to distractions?" with plain options, not a slider that pretends to measure.
  6. Group long option lists by kind, each with real icons: Social, Messages, Video, Meetings.
  7. No typing unless the answer is a name. No login before value.
  8. A thin progress bar at the top, a back chevron. Nothing else in the top bar.
  9. Ask the team size even before team features exist ("How big is your team?": just me, 2–10, 11–50, 50+), and say why in the hint ("Teams are on their way. This helps us build them."). It shapes the roadmap and pre-fills the workspace later.

Ask it plainly

  • The question must be understood in one read. Clever framings ("How long is just a minute?") make people stop and decode; ask the thing itself ("How much of your workday goes to distractions?") with three or four plain answers.
  • Pick the familiar control for the kind of answer. Days: one compact calendar week (day and date, lit when chosen) with presets such as Weekdays and Every day. Hours: the same range the product already uses elsewhere (Start around · the window · Finish around, one rail, two handles). A whole month or a pair of wheels is more than the answer needs.
  • Ask how they work with pictures of a day, not a dial or technique names. Rows with a thin calendar strip under each (focus, breaks, meetings) read faster than "how long can you focus?".
  • One decision per screen. A form that grows toggles and sub-fields is two screens.
  • Default to the answer that makes the story land, then let them change it; never hide the choice.

Format catalogue

FormatUse forFeel
Rows3–6 options with an icon eachbloom from the finger, check pops
Tile grid4 options with a strong picturepress 0.97, bloom
App grid"what do you use" with real app iconstap to pick, a check badge pops
Calendar weekwork daysone row of days with dates; presets light them in a wave
Rangework hoursthe product's own two-handle range, times above, axis below
Day stripshow their day goesrows, each with a thin calendar strip of focus and breaks
Diala duration, sparinglydrag round the hero; stops at sensible values with a tick (people often prefer day strips)
Slidera quantity with a live consequencethumb glides; the consequence updates as you drag
Swipe deckyes/no statementscard follows the finger; stamps on the side
Chipsseveral small tagspress 0.95

Anti-patterns

  • Twelve list screens in a row.
  • A paragraph under every question.
  • "Which of the following best describes your current workflow?" Write "How do you work?"
  • Asking for information the app could detect.